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I feel bad that I keep jumping ship at random times, but maintaining constant updates is difficult with a day job.
For anyone curious, my reason for disappearing this time is justified (I swear!).
I started an internal paid internship at my company working in the learning department. Anyone that's worked at a major corporation should be familiar. Those computer trainings you have to take quarterly? Yeah, I'm making those.
But as an extra bonus, when I came here I found out they're interested in gamifying their lesson plans and had no idea how to start. Well guess who's the only person in the whole department that's made video games? (Don't strain yourself).
So I've started introducing game design to the higher ups. I do have some cutie 3.14 pixel girls to show for it I'll eventually post, but most of my efforts have been devoted to coding and designing. It's kind of nice to be able to call myself a game developer as an actual title. It's like, barely true. But I was paid to make a video game so I'm counting it on any resume from here on out.
I recently downloaded Inkscape too, and I'm learning vector graphics. Not everyone is as enthusiastic about pixel art as I am, so I need to diversify. I'll probably post some attempts of that at some point too.
I do miss just making my own stuff, and I plan on making more stuff soon. But for now I'm gonna go be a corporate-loser.
See ya around
For anyone curious, my reason for disappearing this time is justified (I swear!).
I started an internal paid internship at my company working in the learning department. Anyone that's worked at a major corporation should be familiar. Those computer trainings you have to take quarterly? Yeah, I'm making those.
But as an extra bonus, when I came here I found out they're interested in gamifying their lesson plans and had no idea how to start. Well guess who's the only person in the whole department that's made video games? (Don't strain yourself).
So I've started introducing game design to the higher ups. I do have some cutie 3.14 pixel girls to show for it I'll eventually post, but most of my efforts have been devoted to coding and designing. It's kind of nice to be able to call myself a game developer as an actual title. It's like, barely true. But I was paid to make a video game so I'm counting it on any resume from here on out.
I recently downloaded Inkscape too, and I'm learning vector graphics. Not everyone is as enthusiastic about pixel art as I am, so I need to diversify. I'll probably post some attempts of that at some point too.
I do miss just making my own stuff, and I plan on making more stuff soon. But for now I'm gonna go be a corporate-loser.
See ya around
I'M ALIIIIIIVE (kind of.)
Hey people of Deviantart! Just wanted to post something that shows I'm alive and well. As you may have noticed, I've started posting a bit of early game art here and finally breaking out of my dark, quiet cocoon of an apartment after the past month of busy work.
For those who were unnaware, I recently picked up Gamemaker Studio and started getting to work on designing my first video game. It's something I've wanted to do for years and always told myself things like "Once I've done pixel art for a few years, I can start working on something." or "I've only just started learning code, I shouldn't start until I've taught myself a language like
So I got a copy of Gamemaker Studio
I think the natural progression for most pixel artists is to work their way into 2D game design. I had originally intended to get my start through Pygames or other forms of Python-based game development platform, then I saw that Gamemaker studio was free instead of $50 like it used to be and quickly jumped ship. I'm still going to continue learning Python, though I am happy to just start jumping into game design and getting a feel for it.
That being said, while I'm getting used to gamemaker and working through it's tutorials so I know what the hell I'm doing, I may not be posting as frequently as I have been. At the moment I'm only working t
6 days of deals!
Society6 is running another sale, just after the close of their free shipping
All sales are unlocked throughout the week, and I'll update this journal each day with the new deals, so stay tuned!
First sale of the week: 20% off all throw pillows now through Saturday! Check them out!
LEVEL 1:UNLOCKED
http://society6.com/tagnadia/pillows
LEVEL 2:LOCKED
LEVEL 3:LOCKED
LEVEL 4:LOCKED
LEVEL 5:LOCKED
LEVEL 6:LOCKED
Society6 Free Shipping!
Society 6 is hosting another Artist promotion this week! To get free shipping on your entire order, click HERE! and it will apply the discount automatically! It's like friggen magic
So if you like what you see, please consider swinging by my shop and picking something up for yourself, because you totally deserve it.
© 2016 - 2024 TAG-Nadia
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